Macromedia Flash professional 8 game development /
Main Author: | |
---|---|
Format: | Book |
Language: | English |
Published: |
Boston, Mass :
Charles River Media,
c2007.
|
Edition: | 1st ed. |
Series: | Charles River Media game development series
|
Subjects: | |
Online Access: | http://www.loc.gov/catdir/toc/ecip0613/2006014500.html |
Table of Contents:
- The Flash 8 renaissance
- The elements of game design
- Whack a capsule
- Block breaker
- Moon fighter
- Sound for games
- Sound hunter
- Saving data
- Optimization for games
- The optimized game: AA bomb
- Bitmaps, the bitmap data object, and bitmap art
- Jungle adventure
- Physics for games
- Mars racer
- Creating standalone games
- Portable games
- Entering the third dimension
- The 3D game: Asteroid run
- ActionScript for games primer
- The future of games.