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LEADER |
01220nam a2200205 a 4500 |
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983815 |
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20171111231448.0 |
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080125s2007 cau r 001 0 eng d |
020 |
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|a 9781590598177
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040 |
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|a OCO
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050 |
1 |
4 |
|a QA76.76.C672
|b D385 2007
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100 |
1 |
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|a Davison, Andrew.
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245 |
1 |
0 |
|a Pro Java 6 3D game development :
|b Java 3D, JOGL, JInput, and JOAL APIs /
|c Andrew Davison.
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260 |
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|a Berkeley, CA :
|b Apress ;
|c c2007.
|a New York, NY :
|b Distributed to the book trade worldwide by Springer-Verlag,
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300 |
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|a xxviii, 498 p. :
|b ill. ;
|c 25 cm.
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500 |
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|a Includes index.
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505 |
0 |
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|a Introducing Java 3D -- Get a life (in 3D) -- Get a life (the Java 6 way) -- The colliding grabbers -- When worlds collide -- A multitextured landscape -- Walking around the models -- More backgrounds and overlays -- Webcam snaps -- Navigating a 3D scene by waving your arm -- Building a gamepad controller with Jinput -- Gamepad grabbers -- 3D sound with JOAL -- The P5 glove -- Two JOGL programming frameworks -- Touring the world -- Loading models.
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650 |
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0 |
|a Java (Computer program language)
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650 |
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0 |
|a Computer games
|x Design
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952 |
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|a GRHeTEI
|b 59ccc8136c5ad1344608890b
|c 998a
|d 945l
|e QA76.76 .C672 D385 2007
|t 2
|x m
|z Books
|