Game sound : an introduction to the history, theory, and practice of video game music and sound design /
Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Cambridge, Mass. :
MIT Press,
c2008.
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Subjects: |
Table of Contents:
- Introduction: Games are not films! but
- Push start button: the rise of video games
- Insert quarter to continue: 16-bit and the death of the arcade
- Press reset: video game music comes of age
- Game audio today: technology, process and aesthetic
- Synergy in game audio: film, popular music and intellectual property
- Gameplay, genre, and the functions of game audio
- Compositional approaches to dynamic game music.