Game sound : an introduction to the history, theory, and practice of video game music and sound design /

Main Author: Collins, Karen, 1973-
Format: Book
Language:English
Published: Cambridge, Mass. : MIT Press, c2008.
Subjects:
Table of Contents:
  • Introduction: Games are not films! but
  • Push start button: the rise of video games
  • Insert quarter to continue: 16-bit and the death of the arcade
  • Press reset: video game music comes of age
  • Game audio today: technology, process and aesthetic
  • Synergy in game audio: film, popular music and intellectual property
  • Gameplay, genre, and the functions of game audio
  • Compositional approaches to dynamic game music.