Computer games as a sociocultural phenomenon : games without frontiers, war without tears /
Other Authors: | , |
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Format: | Book |
Language: | English |
Published: |
Houndmills, Basingstoke, Hampshire :
Palgrave Macmillan,
2008.
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Subjects: |
Table of Contents:
- The aesthetic vocabulary of video games / Joost van Dreunen
- Can games get real?: a closer look at documentary digital games / Ian Bogost and Cindy Poremba
- Emotional design of computer games and fiction films / Doris C. Rush
- "Applied game theory": innovation, diversity, experimentation in contemporary game design / Henry Jenkins and Kurt Squire
- There and back again: reuse, signifiers, and consistency in created game spaces / Peter Berger
- Another bricolage in the wall: Deleuze and teenage alienation / Jeffrey P. Cain
- Programming violence: language and the making of interactive media / Claudia Herbst
- Impotence and agency: computer games as a post-9/11 battlefield / Henry Lowood
- S(t)imulating war: from early films to military games / Daphnée Rentfrow
- Player in fabula: ethics of interaction as semiotic negotiation between authorship and readership / Massimo Maietti
- "Moral management": dealing with moral concerns to maintain enjoyment of violent video games / Christoph Klimmt, [et al.]...
- Beyond good and evil: the inhuman ethics of Redemption and Bloodlines / Will Slocombe
- Preconscious apocalypse: the failure of capitalism in computer games / Sven O. Cavalcanti
- Borders and bodies in City of heroes: (re)imaging American identity post-9/11 / Nowell Marshall
- Anti-PC games: exploring articulations of the politically incorrect in GTA San Adreas / Andreas Jahn-Sudmann and Ralf Stockmann
- Strip: shift: impose: recycle: overload: spill: breakout: abuse: artists' (mis-)appropriations of shooter games / Maia Engeli
- Presence-play: the hauntology of the computer game / Dean Lockwood and Tony Richards
- Negotiating online computer games in East Asia: manufacturing Asian MMORPGs and marketing Asianness / Dean Chan
- Teenage girls play house: the cyber drama of The Sims / Lynda Dyson.