Physically based rendering: from theory to implementation/
Main Author: | |
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Other Authors: | |
Format: | Book |
Language: | English |
Published: |
San Francisco Morgan Kaufmann Publishers ; Elsevier,
c2004
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Series: | The Morgan Kaufmann series in interactive 3D technology
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Subjects: |
Table of Contents:
- Geometry and transformations
- Shapes
- Primitives and intersection acceleration
- Color and radiometry
- Camera models
- Sampling and reconstruction
- Film and the imaging pipeline
- Reflection models
- Materials
- Texture
- Volume scattering
- Light sources
- Monte Carlo integration I : basic concepts
- Monte Carlo integration II : improving efficiency
- Light transport I : surface reflection
- Light transport II : volume rendering.