Physically based rendering: from theory to implementation/

Main Author: Pharr, Matt
Other Authors: Humphreys, Greg
Format: Book
Language:English
Published: San Francisco Morgan Kaufmann Publishers ; Elsevier, c2004
Series:The Morgan Kaufmann series in interactive 3D technology
Subjects:
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020 |a 9780125531801  |q hbk. 
040 |a CY  |b Βιβλιοθήκη Ανοικτού Πανεπιστημίου Κύπρου  |e AACR2 
050 |a T385.P53 2004 
100 1 |a Pharr, Matt 
245 1 0 |a Physically based rendering:   |b from theory to implementation/  |c Matt Pharr, Greg Humphreys 
260 |a San Francisco  |c c2004  |a Morgan Kaufmann Publishers ;  |a Elsevier, 
300 |a xxxii, 1019 p. :  |b ill., table. ;  |c 24 cm. +  |e 1 CD-ROM (4 3/4 in.) 
490 0 |a The Morgan Kaufmann series in interactive 3D technology 
500 |a System requirements: Microsoft Windows, Linux, Macintosh OS X, or UNIX; Microsoft Visual Studio 2003 (required for Windows); Cygwin UNIX bison and Cygwin UNIX flex (required for Windows). 
504 |a Includes bibliographical reference (p. 961-988) and indexes. 
505 1 |a Geometry and transformations -- Shapes -- Primitives and intersection acceleration -- Color and radiometry -- Camera models -- Sampling and reconstruction -- Film and the imaging pipeline -- Reflection models -- Materials -- Texture -- Volume scattering -- Light sources -- Monte Carlo integration I : basic concepts -- Monte Carlo integration II : improving efficiency -- Light transport I : surface reflection -- Light transport II : volume rendering. 
650 0 |a Computer graphics 
650 0 |a Computer graphics  |x Software 
650 0 |a Computer graphics  |x Study and teaching 
700 1 |a Humphreys, Greg 
952 |a CY-NiOUC  |b 5a0429096c5ad14ac1e7eed0  |c 998a  |d 945l  |e T385.P53 2004  |t 2  |x m  |z Books