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01271nam a2200241 a 4500 |
001 |
984357 |
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20171111231448.0 |
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031103s2004 maua 001 0 eng |
020 |
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|a 1592730051
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040 |
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|a DLC
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050 |
|
0 |
|a QA76.76.C672
|b B74 2004
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082 |
0 |
0 |
|2 22
|a 794.817/11
|
100 |
1 |
|
|a Brackeen, David.
|
245 |
1 |
0 |
|a Developing games in Java /
|c David Brackeen with Bret Barker and Laurence Vanhelsuwe.
|
260 |
|
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|a Indianapolis :
|b New Riders Pub.,
|c 1996.
|
300 |
|
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|a xxxii, 972 p. :
|b ill. ;
|c 23 cm.
|
500 |
|
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|a Includes index.
|
505 |
0 |
|
|a Java threads -- 2D graphics and animation -- Interactivity and user interfaces -- Sound effects and music -- Creating a 2D platform game -- Multi-player games -- 3D graphics -- Texture mapping and lighting -- 3D objects -- 3D scene management using BSP trees -- Collision detection -- Path finding -- Artificial intelligence -- Game scripting -- Persistence-Saving the game -- Optimization techniques -- Creating game art and sounds -- Game design and the last 10 -- The future.
|
650 |
|
0 |
|a Computer games
|x Programming
|
650 |
|
0 |
|a Java (Computer program language)
|
700 |
1 |
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|a Barker, Bret.
|
700 |
1 |
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|a Vanhelsuwe, Laurence.
|
952 |
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|a GRHeTEI
|b 59ccc8286c5ad13446088cf5
|c 998a
|d 945l
|e QA76.76 .C672 B74 2004
|t 2
|x m
|z Books
|