The complete guide to game audio : for composers, musicians, sound designers, and game developers /

Main Author: Marks, Aaron.
Format: Book
Language:English
Published: Lawrence, Kansas : CMP Books, c2001.
Subjects:
Table of Contents:
  • An introduction to game audio
  • Essential skill sets and tools
  • Getting organized and ready for business
  • Finding and getting the jobs
  • The bidding process
  • Making the deals
  • Setting the stage
  • Creating music for games
  • Creating sound effects for games
  • Blending the total soundscape
  • Game plattforms and their audio development issues
  • For the developer
  • Game over? Not hardly