Games : purpose and potential in education /

Other Authors: Miller, Christopher Thomas,
Format: Book
Language:English
Published: New York, NY : Springer, c2008.
Subjects:
LEADER 01755nam a2200205 a 4500
001 550482
005 20171111230015.0
008 080825s2008 nyua b 001 0 eng d
020 |a 9780387097749 (hbk.) 
040 |a BTCTA 
050 4 |a LB1029.G3  |b G36 2008 
082 4 |2 22  |a 371.337 
245 4 |a Games :  |b purpose and potential in education /  |c Christopher Thomas Miller, editor. 
260 4 |a New York, NY :  |b Springer,  |c c2008. 
300 4 |a xiv, 259 p. :  |b ill. ;  |c 25 cm. 
504 4 |a Includes bibliographical references and index. 
505 4 |a 1. Once upon a game : rediscovering the roots of games in education / Luca Botturi and Christian Sebastian Loh -- 2. Learning by designing homemade PowerPoint games / Lloyd Rieber, Michael Barbour, Gretchen Thomas, and Dawn Rauscher -- 3. Video games, learning, and "content" / James Paul Gee -- 4. Fair game : gender differences in educational games / Kimberely Fletcher Nettleton -- 5. Video game pedagogy : good games = good pedagogy / Katrin Becker -- 6. Applying pedagogy during game development to enhance game-based learning / Atsusi Hirumi and Christopher Stapleton -- 7. Video games and teacher development : bridging the gap in the classroom / Elizabeth Simpson and Susan Stansberry -- 8. Confronting the dark side of video games / Christian Sebastian Loh -- 9. Blogging the future from multiple perspectives : current problems and future potentials for educational games / Christopher T. Miller, Christian Sebastian Loh, Katrin Becker, Luca Botturi, Michael Barbour, Kimberely Fletcher Nettleton, Atsusi Hirumi, Lloyd Rieber, and Elizabeth Simpson. 
650 4 |a Educational games 
700 1 4 |a Miller, Christopher Thomas, 
952 |a GrThPMO  |b 59b012c36c5ad17d7e5acc96  |c 952a  |d 9528  |e LB1029.G3G36 2008  |t 7  |x m  |z Books