Introducing character animation with Blender /

Main Author: Mullen, Tony, 1971-
Format: Book
Language:English
Published: Indianapolis, IN : Wiley, c2007.
Subjects:
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100 1 |a Mullen, Tony,  |d 1971- 
245 1 |a Introducing character animation with Blender /  |c Tony Mullen. 
260 1 |a Indianapolis, IN :  |b Wiley,  |c c2007. 
300 1 |a xviii, 478 p., [16] p. of plates :  |b ill. (some col.) ;  |c 23 cm. +  |e 1 DVD-ROM (4 3/4 in.) 
500 1 |a Includes selected online resources and index. 
505 1 |a 1. Blender basics : interface and objects -- 2. Working with meshes -- 3. Completing the model with materials, textures, and particles -- 4. Armatures and rigging -- 5. Shape keys and facial rigging -- 6. Basics of animation -- 7. Armature animation -- 8. Facial animation and lip sync -- 9. Nonlinear animation -- 10. Further issues in character animation -- 11. Lighting, rendering, and editing your animation -- 12. Using Python scripts -- 13. Full-scale productions : Elephants Dream and Plumiferos -- 14. A look into Elephants Dream -- 15. Feifi the Canary : Plumiferos takes wing -- 16. Blender in the pipeline -- 17. Other software and formats -- 18. Resources for further learning. 
650 1 |a Computer animation 
650 1 |a Three-dimensional display systems 
650 1 |a Computer graphics 
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