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061120s2007 inu 000 0 eng |
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|a 9780470102602 (paper/dvd)
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|a DLC
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|a TR897.7
|b .M85 2007
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|2 22
|a 006.6/96
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|a Mullen, Tony,
|d 1971-
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|a Introducing character animation with Blender /
|c Tony Mullen.
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260 |
1 |
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|a Indianapolis, IN :
|b Wiley,
|c c2007.
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300 |
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|a xviii, 478 p., [16] p. of plates :
|b ill. (some col.) ;
|c 23 cm. +
|e 1 DVD-ROM (4 3/4 in.)
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500 |
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|a Includes selected online resources and index.
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505 |
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|a 1. Blender basics : interface and objects -- 2. Working with meshes -- 3. Completing the model with materials, textures, and particles -- 4. Armatures and rigging -- 5. Shape keys and facial rigging -- 6. Basics of animation -- 7. Armature animation -- 8. Facial animation and lip sync -- 9. Nonlinear animation -- 10. Further issues in character animation -- 11. Lighting, rendering, and editing your animation -- 12. Using Python scripts -- 13. Full-scale productions : Elephants Dream and Plumiferos -- 14. A look into Elephants Dream -- 15. Feifi the Canary : Plumiferos takes wing -- 16. Blender in the pipeline -- 17. Other software and formats -- 18. Resources for further learning.
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|a Computer animation
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650 |
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|a Three-dimensional display systems
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650 |
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|a Computer graphics
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952 |
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|a GrThPMO
|b 59b00f5f6c5ad17d7e5abe8e
|c 952a
|d 9528
|e TR897.7.M85 2007
|t 14
|x m
|z Books
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