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01873nam a2200253 a 4500 |
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1953800 |
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20171111235838.0 |
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100707s2009 xu da erci 001 u eng d |
020 |
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|a 9780470438343
|q pbk.
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040 |
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|a CY
|b Βιβλιοθήκη Ανοικτού Πανεπιστημίου Κύπρου
|e AACR2
|
050 |
|
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|a LB1029.S53A425 2009
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100 |
1 |
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|a Aldrich, Clark,
|d 1967-
|
245 |
1 |
0 |
|a Learning online with games, simulations, and virtual worlds:
|b strategies for online instruction/
|c Clark Aldrich
|
260 |
1 |
0 |
|a San Francisco, California:
|b Jossey-Bass,
|c c2009
|
300 |
1 |
0 |
|a x, 134 p. :
|b ill. ;
|c 24 cm.
|
490 |
0 |
0 |
|a Jossey-Bass guides to online teaching and learning (Jossey-Bass)
|
504 |
0 |
0 |
|a Includes bibliographical references and index.
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505 |
0 |
0 |
|a What are games, simulations, and virtual worlds really, and why should I care. Understanding highly interactive virtual environments -- Embracing interactivity -- Sims: a new model of content -- Highly interactive content from the students' and instructor's perspective -- Choosing and using a highly interactive virtual environment. Identifying the right approach for the right need -- Doing the prep work -- Integrating and piloting -- A brief example of a simulation deployment -- The processes of using a HIVE and the role of coaching -- Creating evaluation strategies -- Other considerations. Selling interactive environments internally : getting buy in from administrators, department heads, colleagues, parents and even students -- Epilogue: The new attraction of distance learning.
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650 |
0 |
0 |
|a Education
|x Simulation methods
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650 |
0 |
0 |
|a Virtual reality in education
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650 |
0 |
0 |
|a Computer games
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650 |
0 |
0 |
|a Computer-assisted instruction
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952 |
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|a CY-LiCUT
|b 5a01a6e86c5ad14ac1e7acf5
|c 945l
|d 998a
|t 2
|x m
|z Books
|
952 |
|
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|a CY-NiOUC
|b 5a0428df6c5ad14ac1e7ea92
|c 998a
|d 945l
|e LB1029.S53A425 2009
|t 1
|x m
|z Books
|