Computer games and team and individual learning /

Other Authors: O'Neil, Harold F.,
Format: Book
Language:English
Published: Amsterdam ; Oxford : Elsevier, 2008.
Edition:1st ed.
Subjects:
Online Access:http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=207131
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020 |a 9780080551890  |q (electronic bk.) 
020 |a 0080551890  |q (electronic bk.)  |z 0080453430  |q (Cloth) 
040 |a N$T  |b eng  |e pn  |z 9780080453439 
050 4 |a LB1027.42  |b .C66 2008eb 
245 0 0 |a Computer games and team and individual learning /  |c edited by Harold F. O'Neil and Ray S. Perez. 
250 |a 1st ed. 
260 |a Amsterdam ;  |b Elsevier,  |c 2008.  |a Oxford : 
300 |a 1 online resource (xviii, 320 pages) 
504 |a Includes bibliographical references and index. 
505 0 |a Cover; Computer Games and Team and Individual Learning; Copyright Page; Contents; Preface; Contributors; PART 1 FRAMEWORK; Chapter 1 A Conceptual Framework for the Empirical Study of Instructional Games; Chapter 2 A Framework for the Assessment of Learning Games; Chapter 3 A Formative Evaluation of the Training Effectiveness of a Computer Game; Chapter 4 Foundations for Software Support of Instruction in Game Contexts; PART 2 TEAM LEARNING; Chapter 5 Eliciting and Evaluating Teamwork within a Multi-Player Game-Based Training Environment. 
650 0 |a Problem-based learning. 
650 0 |a Computer games. 
650 0 |a Educational games. 
650 0 |a Team learning approach in education. 
650 7 |a COMPUTERS  |x Educational Software. 
650 7 |a Computer games. 
650 7 |a Educational games. 
650 7 |a Problem-based learning. 
700 1 |a O'Neil, Harold F., 
856 4 0 |a Perez, Ray S.  |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=207131 
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