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01735nam a2200313 a 4500 |
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1909081 |
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20171111234747.0 |
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071029s2008 ne ob 001 0 eng d |
020 |
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|a 9780080551890
|q (electronic bk.)
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020 |
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|a 0080551890
|q (electronic bk.)
|z 0080453430
|q (Cloth)
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040 |
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|a N$T
|b eng
|e pn
|z 9780080453439
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050 |
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4 |
|a LB1027.42
|b .C66 2008eb
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245 |
0 |
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|a Computer games and team and individual learning /
|c edited by Harold F. O'Neil and Ray S. Perez.
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250 |
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|a 1st ed.
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260 |
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|a Amsterdam ;
|b Elsevier,
|c 2008.
|a Oxford :
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300 |
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|a 1 online resource (xviii, 320 pages)
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504 |
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|a Includes bibliographical references and index.
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505 |
0 |
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|a Cover; Computer Games and Team and Individual Learning; Copyright Page; Contents; Preface; Contributors; PART 1 FRAMEWORK; Chapter 1 A Conceptual Framework for the Empirical Study of Instructional Games; Chapter 2 A Framework for the Assessment of Learning Games; Chapter 3 A Formative Evaluation of the Training Effectiveness of a Computer Game; Chapter 4 Foundations for Software Support of Instruction in Game Contexts; PART 2 TEAM LEARNING; Chapter 5 Eliciting and Evaluating Teamwork within a Multi-Player Game-Based Training Environment.
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650 |
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|a Problem-based learning.
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650 |
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|a Computer games.
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650 |
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|a Educational games.
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650 |
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0 |
|a Team learning approach in education.
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650 |
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7 |
|a COMPUTERS
|x Educational Software.
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650 |
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7 |
|a Computer games.
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650 |
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7 |
|a Educational games.
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650 |
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7 |
|a Problem-based learning.
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700 |
1 |
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|a O'Neil, Harold F.,
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856 |
4 |
0 |
|a Perez, Ray S.
|u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=207131
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952 |
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|a CY-NiOUC
|b 5a0467206c5ad14ac1ef02f7
|c 998a
|d 945l
|e -
|t 1
|x m
|z Books
|