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02726nam a2200649 a 4500 |
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20171111234737.0 |
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060511s2006 caua ob 001 0 eng d |
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|a 9780520938991
|q (electronic bk.)
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|a 0520938992
|q (electronic bk.)
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|a 1423771125
|q (electronic bk.)
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|a 9781423771128
|q (electronic bk.)
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|a 1601290292
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|a 9781601290298
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|a 9780520221482
|q (cloth ;
|q alk. paper)
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|a 0520221486
|q (cloth ;
|q alk. paper)
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|a 9780520245655
|q (pbk. ;
|q alk. paper)
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|a 0520245652
|q (pbk. ;
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040 |
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|a N$T
|b eng
|e pn
|q alk. paper)
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050 |
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|a GN635.J2
|b A55 2006eb
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100 |
1 |
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|a Allison, Anne,
|d 1950-
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245 |
1 |
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|a Millennial monsters :
|b Japanese toys and the global imagination /
|c Anne Allison ; foreword by Gary Cross.
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260 |
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|a Berkeley :
|b University of California Press,
|c ©2006.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations.
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490 |
1 |
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|a Asia--local studies/global themes ;
|v 13
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504 |
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|a Includes bibliographical references and index.
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505 |
0 |
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|a Enchanted commodities -- From ashes to cyborgs : the era of reconstruction (1945/1960) -- Millennial Japan : intimate alienation and new age intimacies -- Mighty Morphin Power Rangers : the first crossover superheroes -- Fierce flesh : sexy schoolgirls in the action fantasy of Sailor Moon -- Tamagotchi : the prosthetics of presence -- Pokømon : getting monsters and communicating capitalism -- "Gotta catch 'em all" : the pokømonization of America (and the world).
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650 |
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0 |
|a Toys
|z Japan.
|
650 |
|
0 |
|a Games
|z Japan.
|
650 |
|
0 |
|a Animated films
|z Japan.
|
650 |
|
0 |
|a Video games
|z Japan.
|
650 |
|
0 |
|a Consumer goods
|z Japan.
|
650 |
|
0 |
|a Toy industry
|z Japan.
|
650 |
|
0 |
|a Toys
|x Marketing.
|z Japan
|
650 |
|
0 |
|a Philosophy, Japanese.
|
650 |
|
4 |
|a Animated films
|z Japan.
|
650 |
|
4 |
|a Consumer goods
|z Japan.
|
650 |
|
4 |
|a Games
|z Japan.
|
650 |
|
4 |
|a Toy industry
|z Japan.
|
650 |
|
4 |
|a Toys
|x Marketing.
|z Japan
|
650 |
|
4 |
|a Toys
|z Japan.
|
650 |
|
4 |
|a Video games
|z Japan.
|
650 |
|
7 |
|a ANTIQUES & COLLECTIBLES
|x Toy Animals.
|
650 |
|
7 |
|a ANTIQUES & COLLECTIBLES
|x Toys.
|
650 |
|
7 |
|a SOCIAL SCIENCE
|x Anthropology
|x Cultural.
|
650 |
|
7 |
|a Animated films.
|
650 |
|
7 |
|a Consumer goods.
|
650 |
|
7 |
|a Games.
|
650 |
|
7 |
|a Manners and customs.
|
650 |
|
7 |
|a Philosophy, Japanese.
|
650 |
|
7 |
|a Toy industry.
|
650 |
|
7 |
|a Toys.
|
650 |
|
7 |
|a Toys
|x Marketing.
|
651 |
|
0 |
|a Japan
|x Social life and customs.
|
651 |
|
7 |
|a Japan.
|
856 |
4 |
0 |
|u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=159387
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|a CY-NiOUC
|b 5a04661c6c5ad14ac1eee3cf
|c 998a
|d 945l
|e -
|t 1
|x m
|z Books
|