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020 |a 0764597485  |q (electronic bk.) 
020 |a 9780764597480  |q (electronic bk.) 
020 |a 0764584065 
020 |a 9780764584060 
040 |a N$T  |b eng  |e pn 
050 4 |a QA76.6  |b .K568 2005eb 
100 1 |a Kingsley-Hughes, Adrian. 
245 1 0 |a Beginning programming /  |c Adrian and Kathie Kingsley-Hughes. 
260 |a Indianapolis, IN :  |b Wiley Pub.,  |c 2005. 
300 |a 1 online resource (1 volume). 
490 1 |a Wrox beginning guides 
500 |a Includes index. 
504 |a Includes bibliographical references (pages 433-446) and index. 
505 0 |a Cover -- About the Authors -- Credits -- Table of Contents -- Introduction -- Who This Book Is For -- What This Book Covers -- How This Book Is Structured -- What You Need to Use This Book -- Conventions -- Source Code -- Errata -- p2p.wrox.com -- Chapter 1: What Is Programming? -- The History of Programming -- What Is Programming? -- Programs Needed to Create Programs -- Summary -- Chapter 2: Why Learn to Program? -- Why Program? -- What to Learn? -- Programming Myths and Facts -- Summary -- Chapter 3: How Computers "Read" Code -- Reading Code -- The Sentences and Paragraphs of Programming -- Data Storage -- Summary -- Chapter 4: From Concepts to Code " The Language of Code -- Binary -- Hexadecimal -- Representing Characters -- Operators -- Summary -- Chapter 5: The Tools for Programming -- Make Your Workspace Your Own -- Choose Your Language -- The Tools -- Summary -- Chapter 6: Simple Coding -- Commenting Code -- Variables -- Strings -- Processing Inputs -- Variable Manipulation " Simple Math -- Summary -- Chapter 7: The Structure of Coding -- The Purpose of Structure -- Examining Structure -- Functions -- Conditionals -- Loops -- Arrays -- Summary -- Chapter 8: Problem Solving -- The Basics of Problem Solving -- Moving on to the Coding Phase -- Summary -- Chapter 9: Debugging -- To Err Is Human -- Errors, Errors, Errors! -- Compiler Error -- Runtime Errors -- Logic Errors -- Spotting Errors -- Summary -- Chapter 10: Interface -- What Is an Interface? -- The Importance of an Interface -- Examining the Interface -- Moving Away from the Text-Based Interface -- Buttons -- Putting It All Together -- Summary -- Chapter 11: Putting It All Together -- Planning a Programming Project -- Planning -- Programming Stage -- Testing -- Additional Features -- Tweak the Code -- Final Testing -- Summary -- Chapter 12: Interacting with Files -- The Principles of Saving Data -- The File Life Cycle -- Working with Files -- Getting Started -- Creating a File with VBScript -- Editing an Existing File -- Deleting Files and Folders -- Summary -- Chapter 13: The Windows Registry -- The Windows Registry -- What Is the Windows Registry? -- Manipulating the Windows Registry Using Programming -- Possible Uses for the Windows Registry -- In Closing -- Summary -- Chapter 14: Organizing, Planning, and Version Control -- Organize, Organize, Organize! -- The Main Event " Organize Your PC -- Folders, Folders, Folders -- Filename Control -- More Version Control Tips -- Version Control " Looking Beyond Release -- Software Version Control -- Summary -- Chapter 15: Compiling Code and Alternatives to Compiling -- Compiling Code -- Are All Compilers the Same? -- Benefits of Compiling -- Alternatives to Compiled Code -- Summary -- ti. 
650 0 |a Computer programming. 
650 7 |a COMPUTERS  |x Programming  |x Open Source. 
650 7 |a COMPUTERS  |x Software Development & Engineering  |x Tools. 
650 7 |a COMPUTERS  |x Software Development & Engineering  |x General. 
700 1 |a Kingsley-Hughes, Kathie. 
856 4 0 |u http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=129360 
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