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00878nam a2200217 a 4500 |
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20171111234638.0 |
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120109s2012 njua s 001 0 eng d |
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|z 9781119975083
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040 |
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|a CaPaEBR
|z 9781119976325 (e-book)
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050 |
1 |
4 |
|a QA76.76.C672
|b S45 2012eb
|
100 |
1 |
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|a Seidelin, Jacob.
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245 |
1 |
0 |
|a HTML5 games
|b creating fun with HTML5, CSS3, and WebGL /
|c Jacob Seidelin.
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260 |
|
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|a Hoboken, N.J. :
|b Wiley,
|c 2012.
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300 |
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|a 1 v. (various pagings) :
|b ill.
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500 |
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|a Includes index.
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505 |
0 |
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|a pt. 1. Getting started with HTML5 games -- pt. 2. Creating the basic game -- pt. 3. Adding 3D and sound -- pt. 4. Local storage and multiplayer games.
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650 |
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0 |
|a Computer games
|x Programming.
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710 |
2 |
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|a ebrary, Inc.
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856 |
4 |
0 |
|u http://site.ebrary.com/lib/ucy/Doc?id=10521334
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952 |
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|a CY-NiOUC
|b 5a0460136c5ad14ac1ee1668
|c 998a
|d 945l
|e -
|t 1
|x m
|z Books
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