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01039nam a2200229 a 4500 |
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1834747 |
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20171111234619.0 |
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100824t20102010orua ob 001 0 eng|d |
020 |
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|a 9781564844231(ebook)
|z 9781564842718 (pbk.)
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040 |
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|a CaPaEBR
|b eng
|e rda
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050 |
1 |
4 |
|a LB1029.S53
|b P53 2010eb
|e pn
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245 |
0 |
0 |
|a Playing games in school :
|b video games and simulations for primary and secondary education /
|c edited by Atsusi "2c" Hirumi.
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250 |
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|a First edition.
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300 |
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|a 1 online resource (453 pages) :
|b illustrations
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504 |
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|a Includes bibliographical references and index.
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505 |
0 |
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|a section I. Why play games? -- section II. Games in subject areas -- section III. Planning to play games -- section IV. Additional perspectives on gameplay.
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650 |
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0 |
|a Simulation games in education.
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650 |
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0 |
|a Video games and children.
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650 |
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0 |
|a Video games and teenagers.
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700 |
1 |
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|a Hirumi, Atsusi.
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856 |
4 |
0 |
|u http://site.ebrary.com/lib/ucy/Doc?id=10759762
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952 |
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|a CY-NiOUC
|b 5a045e186c5ad14ac1edc110
|c 998a
|d 945l
|e -
|t 1
|x m
|z Books
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