Multi-threaded game engine design

Main Author: Harbour, Jonathan S.
Corporate Author: ebrary, Inc.
Format: Book
Language:English
Published: Boston, Mass. : Course Technology, 2011.
Subjects:
Online Access:http://site.ebrary.com/lib/ucy/Doc?id=10415954
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040 |a CaPaEBR  |z 9781435455986 (e-book) 
050 1 4 |a QA76.76.C672  |b H37 2011eb 
100 1 |a Harbour, Jonathan S. 
245 1 0 |a Multi-threaded game engine design  |c Jonathan S. Harbour. 
260 |a Boston, Mass. :  |b Course Technology,  |c 2011. 
300 |a xix, 572 p. :  |b ill. cm. 
504 |a Includes bibliographical references and index. 
505 0 |a pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments. 
650 0 |a Computer games  |x Design. 
650 0 |a Threads (Computer programs) 
650 0 |a Computer graphics. 
650 0 |a Computer games  |x Programming. 
710 2 |a ebrary, Inc. 
856 4 0 |u http://site.ebrary.com/lib/ucy/Doc?id=10415954 
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