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01051nam a2200253 a 4500 |
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1808614 |
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20171111234554.0 |
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100205s2011 maua sb 001 0 eng d |
020 |
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|z 1435454170 (softcover : alk. paper)
|z 9781435454170
|z 1436455987
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040 |
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|a CaPaEBR
|z 9781435455986 (e-book)
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050 |
1 |
4 |
|a QA76.76.C672
|b H37 2011eb
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100 |
1 |
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|a Harbour, Jonathan S.
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245 |
1 |
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|a Multi-threaded game engine design
|c Jonathan S. Harbour.
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260 |
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|a Boston, Mass. :
|b Course Technology,
|c 2011.
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300 |
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|a xix, 572 p. :
|b ill. cm.
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504 |
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|a Includes bibliographical references and index.
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505 |
0 |
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|a pt. 1. An introduction to symmetric multi-processing -- pt. 2. Creating an engine for SMP experimentation -- pt. 3. SMP experiments.
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650 |
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0 |
|a Computer games
|x Design.
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650 |
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0 |
|a Threads (Computer programs)
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650 |
|
0 |
|a Computer graphics.
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650 |
|
0 |
|a Computer games
|x Programming.
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710 |
2 |
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|a ebrary, Inc.
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856 |
4 |
0 |
|u http://site.ebrary.com/lib/ucy/Doc?id=10415954
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952 |
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|a CY-NiOUC
|b 5a045aa06c5ad14ac1ed55a7
|c 998a
|d 945l
|e -
|t 1
|x m
|z Books
|