Beginning Android 4/

Main Author: Grant, Allen
Format: Book
Language:English
Published: New York: Apress, c2012
Subjects:
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020 |a 9781430239840  |q pbk. 
040 |a CY  |b Βιβλιοθήκη Ανοικτού Πανεπιστημίου Κύπρου  |e AACR2 
050 |a QA76.76.A65G73 2012 
100 1 |a Grant, Allen 
245 1 0 |a Beginning Android 4/  |c Grant Allen 
260 |a New York:  |b Apress,  |c c2012 
300 |a xx, 582 p. :  |b ill. ;  |c 24 cm. 
504 |a Include index. 
505 0 |a Part I. Core Concept -- The Big Picture -- How to Get Started -- Your First Android Project -- Examining Your First Project -- A Bit About Eclipse -- Enhancing Your First Project -- Part II. Activities -- Rewriting Your First Project -- Using XML-Based Layouts -- Employing Basic Widgets -- Working with Containers -- The Input Method Framework -- Using Selection Widgets -- Getting Fancy with Lists -- Still More Widgets and Containers -- Embedding the WebKit Browser -- Applying Menus -- Showing Pop-Up Messages -- Handling Activity Lifecycle Events -- Handling Rotation -- Dealing with Threads -- Creating Intent Filters -- Launching Activities and Subactivities -- Working with Resources -- Part III. Honeycomb and Tablets -- Defining and Using Styles -- Handling Multiple Screen Sizes -- Focusing on Tablets and Larger UIs -- Using the Action Bar -- Fragments -- Handling Platform Changes -- Part IV. Data Stores, Network Services, and APIs -- Accessing Files -- Using Preferences -- Managing and Accessing Local Databases -- Leveraging Java Libraries -- Part V. Services -- Communicating via the Internet -- Services: The Theory -- Basic Service Patterns -- Part VI. Other Android Capabilities -- Alerting Users via Notifications -- Requesting and Requiring Permissions -- Accessing Location-Based Services -- Mapping with MapView and MapActivity -- Handling Telephone Calls -- Fonts -- More Development Tools -- Part VII. Alternative Application Environments -- The Role of Alternative Environments -- HTML5 -- PhoneGap -- Other Alternative Environments -- Part VIII. The Ever-Evolving Android -- Dealing with Devices -- Where Do We Go from Here? 
650 0 |a Application software 
650 0 |a Mobile computing 
650 0 |a Open source software 
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