LEADER 00986nam a2200253 a 4500
001 1481751
005 20171111233540.0
008 100720s2009 maua b 000 0 eng d
020 |a 9780262513609  |q pbk. 
040 |a DLC 
050 0 0 |a GV1469.34.S52  |b K34 2009 
100 1 |a Kahne, Joseph. 
245 1 4 |a The civic potential of video games /  |c Joseph Kahne, Ellen Middaugh, and Chris Evans. 
260 |a Cambridge, Mass. :  |b MIT Press,  |c c2009. 
300 |a xiii, 94 p. :  |b ill. ;  |c 21 cm. 
490 1 |a The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning 
504 |a Includes bibliographical references. 
650 0 |a Video games  |x Social aspects  |z United States. 
650 0 |a Video games and teenagers  |z United States. 
650 0 |a Youth  |x Political activity  |z United States. 
650 0 |a Youth  |x Social networks  |z United States. 
700 1 |a Middaugh, Ellen. 
700 1 |a Evans, Chris 
952 |a CY-LiCUT  |b 5a01a69b6c5ad14ac1e7a441  |c 945l  |d 998a  |e -  |t 1  |x m  |z Books